![]() ![]() Shortly before AMD’s announcement, Wcctech pointed out that several major AAA releases have implemented FSR but not DLSS. It’s a big deal - and for all of us, it creates a problem. The most I’ve heard is the following: “I do not have a statement to share at this time.” It should go without saying, though, that having multiple PC options is important for a game as monumental as Starfield, marking the first time Bethesda Game Studios has released a single-player RPG in over eight years. I’ve repeatedly reached out to AMD, but I haven’t gotten clarity on what exactly “exclusive” means. We don’t know if the game will exclusively use FSR 2. And the results are clear: Speculation since the announcement has run rampant, with many assuming the game won’t support Nvidia’s DLSS or Intel’s XeSS. ![]() I’m not trying to nitpick, but clearly, AMD is putting weight behind being the “exclusive” PC partner of Starfield, so it shouldn’t come as a surprise that gamers are putting weight behind the word, too. ![]()
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